Tuesday, November 26, 2013

REVIEW: Chimera

PLOT: Afghanistan veteran Jim Chapel has been enlisted in a new war. This time it's in his own backyard... and even more deadly. A small band of fugitives escapes from a secret upstate New York military facility, leaving a trail of bodies in its wake. Each fugitive has a target—an innocent civilian—and will not stop until that target has been eliminated. Wounded Special Forces veteran Jim Chapel has been stuck behind a desk rather than out in the field, but medical technology has finally caught up with his ambitions. Coupled with his unstoppable determination, it will take him back to where he thrives: the thick of the action. Drafted into a new war, this time in our homeland, Chapel is tasked with hunting a group of escapees from a top secret military compound—all extremely deadly, genetically modified killers—and unraveling the mystery behind their existence. Aided by an enigmatic woman named Angel and a courageous, beautiful veterinarian, Chapel begins a cross-country hunt to stop the murders. But are the killers really rogues, or are they part of a sinister conspiracy that reaches into the highest levels?

REVIEW: I've wanted to read a lot of David Wellington's books for awhile, because he writes about awesome things. He has a series of werewolf books, zombie books, and a larger series of vampire books. Some of his books are actually available online to read as serials, which is really cool of an author to do. It gives someone who is interested in his work, a chance to preview his earlier writing and then go for the big stuff if they like his style. I for one, never got around to reading any of the serials, but rather just hopped into this book. This was recommended to me because of my serious love for Jonathan Maberry's Joe Ledger series, of which I still have one more book left to read. In Wellington's Chimera we're introduced to a war hero that has a lot of the same mental constructs as a Ledger-like character, but not quite the same physical makeup.

What mostly makes Chimera interesting is the fact that our protagonist, Jim Chapel, is a tough as nails combat veteran that is recruited for a top secret mission, but he's at a disadvantage to most. Though, Mr. Chapel would be first to correct me in saying that he's not a disadvantage, he just has a different way of doing things. Chapel is missing an arm that he lost in Afghanistan, but he's been fitted for a high tech artificial limb that has enabled him to get by in the world. It works just like a regular arm, but it's mechanical and relies on his brain to be controlled. This part of Jim Chapel is what draws the desire for the reader to read Chapel's story, because you want this guy to come out on top and win. I thought this was a really cool addition to the story and provided me a reason to really root for Jim. However, his position marks him as the underdog in the story, but he never quite feels like he reaches complete despair in this book like other leading protagonists in similar books.

What I wasn't much of a fan of in this book was the fact that it never seemed like the suspense of the story fully caught on. The Joe Ledger books were a breeze for me, so much so that I was able to finish each of the first four in a week. This book took me a little longer to read, because it just was never able to fully suck me in. There was never any true, all hope is lost, desperation laid upon Jim Chapel even though his mission was top secret and extremely difficult. It just all seemed too easy, and clear cut, and it never quite sucks the reader fully into the book vortex that us readers often find ourselves in. I think shorter stories would benefit Jim Chapel, and David Wellington's writing. I'm looking forward to reading the two that are already out apparently, called Minotaur and Myrmidon.

The suspense was there, but it never fully takes hold in the story which causes a few of the scenes to drag out and take away from the building of tension. The chimeras are a legitimate threat, but they never take shape or become more than a pawn played in a larger game. I think I would have been much happier had there been more of a clear cut villain that actually had some say on the pages. The other thing I didn't much care for was Jim and Julia's extra-curricular activities on more than one occasion throughout the book. I'm not big for scenes of romance in my books, but I could have forgiven these after all was said and done. The scenes sort of felt forced, and it was a good example of how parts of the story took away from the building of suspense. Save it for the end of the book Wellington, because Chapel sure as hell deserved a good night in bed by the end of his mission. I would recommend this to fans of Joe Ledger or any other paranormal hunting military hero. While it doesn't quite present the crispest science fiction thriller, there is plenty of action and a damn fine hero in the making waiting for readers in these pages.

RATED : ( R )
WRITING : ( 7 / 10 )
STORY : ( 8 / 10 )
COVER : ( 6 / 10 )
AWESOME : ( 7 / 10 )
FINAL RATING : ( 7 / 10 )

Wednesday, November 20, 2013

REVIEW: Red Lanterns, Volume One: Blood and Rage

PLOT: Atrocitus and his Red Lantern Corps return in their own series, battling against injustice in the most bloody ways imaginable.

REVIEW: I'm not really the biggest fan of Green Lantern because I didn't grow up enjoying his stories, but I have grown at least a slight bit interested as an adult. Green Lantern is one of the more fun characters, and light hearted, and I think that's why I am not as into him as I am other characters. However, with Red Lanterns, we get the darker side of the Lantern universe and I was really awestruck that this even existed. Atrocitus is the leader of the Red Lanterns, and it's his rage that is his power. The bad things that have happened to him in the past, drive who he is today as the Red Lantern leader. Though he is the leader of the Red Lanterns, he finds that even he is not enough to conquer the rage on his own. He slowly brings other Red Lanterns into the picture by throwing them into a Blood Ocean to confront their reasons for rage. As they come out, Atrocitus finds that rage comes in more than one form, and it's that discovery that leads him into a situation he never had seen coming. This book is awesome, and I was really so happy to be reading a book that was based off of a main DC character, but spun off to be a darker side. There is plenty of red on every page, as the rage is basically characterized as red blood and spews from the Lanterns and congeals as if it were in space. There was plenty of gruesome illustrations which I really enjoyed, as usual, because I'm a fan of horror. The writing was pretty good, and I liked the story of Atrocitus and I enjoyed how one of the book's minor villains came about. Peter Milligan impresses with the first volume of Red Lanterns, and I'm excited to see where it's taken. There is really a bright future for this title, even though it may be bright red.

WRITING : ( 9 / 10 )
ARTWORK : ( 10 / 10 )
STORY : ( 8 / 10 )
COVERS : ( 9 / 10 )
AWESOME : ( 10 / 10 )
FINAL RATING : ( 9 / 10 )

Saturday, November 16, 2013

REVIEW: Law of the Desert Born: A Graphic Novel

PLOT: The first graphic novel adaptation of the work of master storyteller Louis L’Amour is a dynamic tale of the Old West that explores the borderlands of loyalty and betrayal with the emotional grittiness of a noir thriller. New Mexico, 1887, a land in the midst of the worst drought anyone can remember. Family histories and loyalties run deep, but when rancher Tom Forrester has his access to the Pecos River cut off by the son of his old partner, he convinces his foreman, Shad Marone, to pay Jud Bowman back for the discourtesy. Yet what starts as a simple act of petty revenge quickly spirals into a cycle of violence that no one can control. Now Marone is on the run, pursued by a sheriff’s posse across a rugged desert landscape. Leading the chase is Jesus Lopez, a half-Mexican, half-Apache with a personal stake in bringing Shad to justice. Newly released from jail, trusted by no one, Lopez swears he’s the only man who can track Marone down. That may be true. But who will live and who will die and what price will be paid in suffering are open questions. Fate and the Jornada del Muerto desert possess a harsh justice that is all their own. With a propulsive script from Beau L’Amour and Kathy Nolan, adapted by Charles Santino and illustrated in bold black-and-white by Thomas Yeates, LAW OF THE DESERT BORN captures the dust and blood of Louis L’Amour’s West—a world where the difference between a hero and a villain can be as wide as the gap between an act of kindness or brutality or as narrow as a misspoken word.

REVIEW: ***I received a copy of this book from Goodreads Giveaways in exchange for a fair and honest review.*** 

Louis L'Amour is without a doubt, the definitive author for western fiction. His list of works is nearly endless, and there's a reason that most western fiction collections you see in libraries or bookstores are predominately consisted of L'Amour titles. When I saw that a graphic novel had been adapted from one of his stories, I found it kind of strange but interesting as well. It's not the kind of story that a typical graphic novel reader would pick up and read, but more and more we are finding that some of the timeless fictional stories are being converted into graphic novel form for fans old and new to enjoy.

I would like to start by saying I'm not a huge fan of western fiction in any of its forms, but recently I have started to have an appreciation for newer western films that stick to classic western styles. This is the first time I've ever read anything western, and I think this was a good way to start. Lopez is a great character, and his story told throughout the book is the driving force behind its greatness. His association with other characters in the book makes him the main protagonist, in my eyes, and it causes you to look at everyone else with a careful eye because of Lopez's apparent wisdom. He seems to know more than the rest of the characters in the book, which in turns exudes confident and wholesome qualities about a character that maybe 40 years ago would have been the one to have watched with a careful eye.

The story is superbly crafted, told in "present day" with flashbacks scattered throughout. On the first read through, I found it kind of complicated with the flashbacks mixed in throughout. Part of me wishes the story could have been more linear, but it may have taken away from the final impact of the story. I think I would have been able to follow the plot better had it been straight through the first time around, but the use of these flashbacks helps to further the emotional impact of the story and delay the final punch until the end of the book. I think a little more background on Marone before the chase begins would have been neat, but it wasn't necessary in telling this story.

The thing I liked most about this book is the art. Usually, black and white illustration in graphic novels is not my favorite, but there are stories that should only be told in black and white. This is one of those stories, being that it takes place in a western setting and most stories like this told in film were during the black and white era of motion pictures. Westerns are no longer, and haven't been for awhile, the most popular genre of film, but it only seems appropriate to tell a story like this in shades of gray. The shading and the art on each page was breathtaking, and I haven't been this impressed with black and white in a long time. It suits the book really well. The only problem I had here is that sometimes it was hard to tell which character was which on the page, or who was on the page to begin with. When everyone and their father wears cowboys hats, has a horse, and wears the same style clothes, it's hard to tell who is who.

Other than the few minor annoyances, I enjoyed this book and I would recommend it to mostly adult graphic novel readers. The combination of character illustration issues, and the flashbacks threw me for a loop at first, but with a more studious second read I found it to be a quality graphic novel. I would especially recommend this to an older crowd, as I've already passed this along to older family members who are fans of the western genre. I would definitely be interested to see if more of L'Amour's work shows up in graphic novel form, and I'd hope that the illustrative duties would be taken care of just as perfectly as they were here. The book is hefty, and while large, it enables the art more room to pop off the page and display Thomas Yeates excellent black and white illustrations. A lot of credit goes to the team that brought this book to life for a new generation, and possibly a younger audience.

WRITING : ( 8 / 10 )
ARTWORK : ( 10 / 10 )
STORY : ( 7 / 10 )
COVER : ( 7 / 10 )
AWESOME : ( 5 / 10 )
FINAL RATING : ( 7 / 10 )

Tuesday, November 12, 2013

REVIEW: The Fearless Defenders, Volume One: Doom Maidens

PLOT: New team! New villains! New creators! Valkyrie and Misty Knight are the Fearless Defenders, and not since Power Man and Iron Fist has an unlikely duo kicked this much - well, you know.

REVIEW: In preparing to write a review for this book, I have discovered that this title has since been cancelled by Marvel and will end with the twelfth issue. What the hell are you guys thinking?! This is easily one of the best titles that I've read out of Marvel NOW!, most of which are pretty awful, and this is the one that's been cancelled over multiple other offenders? I'm really sad to say that Marvel doesn't quite know what quality is, because when I read the other more "popular" titles, I can't believe they're even being written. Captain America and Deadpool are about the only two characters that haven't been ultimately ruined by Marvel NOW!, and it's a shame to see that this third candidate for greatness will be no more. I am not familiar with these characters, so that may be why I was so pleased, but I thought the book was awesome. Valkyrie and Misty Knight are cool heroines which Marvel has so few of, and this book is not afraid of anything. There's a decapitation, lots of censored curses, and chicks kicking the living crap out of everything that threatens them. I liked seeing the assembly of a lot of the female characters in the Marvel Universe, and it's a damn shame to see a title that showcases these heroines in such a bad ass light, be shut down. I would say if you're a fan of the darker side of Marvel, and the more Asgardian-like characters and stories, this is definitely for you. Fans of female-centric comics will also really enjoy this, as I barely remember a dude in the book at all. I'm also starting to discover that I have very heavy metal tastes, because if the book has blood, magic, and epic wars with warriors in elaborate armor illustrated on the page, I'm automatically sucked in. Also, the covers are freaking awesome as hell.

WRITING : ( 8 / 10 )
ARTWORK : ( 9 / 10 )
STORY : ( 7 / 10 )
COVERS : ( 10 / 10 )
AWESOME : ( 8 / 10 )
FINAL RATING : ( 8 / 10 )

Friday, November 8, 2013

REVIEW: The New Deadwardians

PLOT: In post-Victorian England, nearly everyone of the upper classes has voluntarily become a vampire in order to escape the lower classes who are all zombies. Into this simmering cauldron is thrust Chief Inspector George Suttle, a lonely detective who's got the slowest beat in London: investigating murders in a world where everyone is already dead! When the body of a young aristocrat washes up on the banks of the Thames, Suttle's quest for the truth will take him from the darkest sewers to the gleaming halls of power, and reveal the rotten heart at the center of this strange world.

REVIEW: Anything British is usually not my cup of tea, but I wanted to read this because of the involvement of zombies, obviously. I wasn't expecting to love the story, but I figured that I would at least enjoy the undead aspects of the story. What I got was a very well-rounded tale of Chief Inspector George Suttle, who is one of the young, which most of us would call a vampire. He sets upon a case to solve the murder of a well off man in the new Deadwardian Age, and in doing so begins the investigation into his own life after spending countless years losing any desire to do so. What this graphic novel does really well is support its protagonist Suttle, as his story is told through narration of his own and then the events that take place in his surroundings. Funny enough that it was the love story aspect of this book that I took a liking to, as usually that's something that when included in a story of horror or undeath, I do not find suiting. But for this story, it was perfectly aligned with Suttle's investigation into a murder, as well as his own existence. The art is not exactly phenomenal in this book, as I've seen some others point out in their own reviews, but it does a good enough job to help the story along. It's not the most detailed work, but it is all there, and the zombies and vampires all have their particular looks. I would most definitely say that if you are a fan of British mystery, the undead, and adult graphic novels, you should pick up this book. Even if British oriented stories aren't your thing, this may be worth checking out, as I found it entirely enjoyable and I'm hoping that Dan Abnett has an opportunity to continue the splendid story of George Suttle, the Young who renews his desire for life and happiness in solving Scotland Yard's new kind of crime.


WRITING : ( 8 / 10 )
ARTWORK : ( 5 / 10 )
STORY : ( 9 / 10 )
COVERS : ( 8 / 10 )
AWESOME : ( 7 / 10 )
FINAL RATING : ( 7 / 10 )